Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Layer.hpp File Reference
#include <BLIB/Logging.hpp>
#include <BLIB/Serialization.hpp>
#include <cstdint>
#include <vector>

Go to the source code of this file.

Classes

class  core::map::Layer< T >
 Generic map layer class. Can be used for any type of layer. More...
 
struct  bl::serial::SerializableObject< core::map::Layer< T > >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::map
 Collection of classes responsible for loading, editing, rendering, and updating maps.
 
 bl
 
 bl::serial