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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Logging.hpp>
#include <BLIB/Serialization.hpp>
#include <cstdint>
#include <vector>
Go to the source code of this file.
Classes | |
class | core::map::Layer< T > |
Generic map layer class. Can be used for any type of layer. More... | |
struct | bl::serial::SerializableObject< core::map::Layer< T > > |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::map | |
Collection of classes responsible for loading, editing, rendering, and updating maps. | |
bl | |
bl::serial | |