![]() |
Peoplemon
0.1.0
Peoplemon 3 game source documentation
|
Go to the source code of this file.
Classes | |
struct | core::event::StoreOpened |
Event that is fired by the Core module to signal to the game to open a store. More... | |
struct | core::event::ItemPurchased |
Event that is fired when an item is purchased in a store. More... | |
struct | core::event::StoreClosed |
Event that is fired when a store is closed. More... | |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::event | |
Namespace containing all the event types that propagate through the event bus. | |