Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Store.hpp File Reference
#include <Core/Items/Id.hpp>
#include <vector>

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Classes

struct  core::event::StoreOpened
 Event that is fired by the Core module to signal to the game to open a store. More...
 
struct  core::event::ItemPurchased
 Event that is fired when an item is purchased in a store. More...
 
struct  core::event::StoreClosed
 Event that is fired when a store is closed. More...
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::event
 Namespace containing all the event types that propagate through the event bus.