Peoplemon  0.1.0
Peoplemon 3 game source documentation
PathFind.hpp
Go to the documentation of this file.
1 #ifndef CORE_EVENTS_PATHFIND_HPP
2 #define CORE_EVENTS_PATHFIND_HPP
3 
4 #include <BLIB/ECS/Entity.hpp>
5 
6 namespace core
7 {
8 namespace event
9 {
23  PathFindCompleted(bl::ecs::Entity entity, bool success)
24  : entity(entity)
25  , success(success) {}
26 
27  const bl::ecs::Entity entity;
28  bool success;
29 };
30 
31 } // namespace event
32 } // namespace core
33 
34 #endif
Core classes and functionality for both the editor and game.
Event that is fired when an entity path find is completed.
Definition: PathFind.hpp:16
const bl::ecs::Entity entity
Definition: PathFind.hpp:27
PathFindCompleted(bl::ecs::Entity entity, bool success)
Construct a new Path Find Completed event.
Definition: PathFind.hpp:23