1 #ifndef CORE_EVENTS_PATHFIND_HPP
2 #define CORE_EVENTS_PATHFIND_HPP
4 #include <BLIB/ECS/Entity.hpp>
Core classes and functionality for both the editor and game.
Event that is fired when an entity path find is completed.
const bl::ecs::Entity entity
PathFindCompleted(bl::ecs::Entity entity, bool success)
Construct a new Path Find Completed event.