Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
EntityMoved.hpp File Reference
#include <BLIB/ECS/Entity.hpp>
#include <BLIB/Tilemap/Position.hpp>
#include <SFML/System/Vector2.hpp>

Go to the source code of this file.

Classes

struct  core::event::EntityMoved
 Fired after an entity begins moving from one position to another. More...
 
struct  core::event::EntityMoveFinished
 Fired when an entity completes a move from one tile to another. More...
 
struct  core::event::EntityRotated
 Fired when an entity rotates without moving. More...
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::event
 Namespace containing all the event types that propagate through the event bus.