Peoplemon  0.1.0
Peoplemon 3 game source documentation
TurnAction.hpp
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1 #ifndef GAME_BATTLES_TURNACTION_HPP
2 #define GAME_BATTLES_TURNACTION_HPP
3 
4 #include <cstdint>
5 
6 namespace core
7 {
8 namespace battle
9 {
16 enum struct TurnAction : std::uint8_t { Fight = 0, Switch = 1, Item = 2, Run = 3 };
17 
18 } // namespace battle
19 } // namespace core
20 
21 #endif
Core classes and functionality for both the editor and game.
TurnAction
Represents an action that a battler may take on their turn.
Definition: TurnAction.hpp:16