Peoplemon
0.1.0
Peoplemon 3 game source documentation
include
Core
Battles
TurnAction.hpp
Go to the documentation of this file.
1
#ifndef GAME_BATTLES_TURNACTION_HPP
2
#define GAME_BATTLES_TURNACTION_HPP
3
4
#include <cstdint>
5
6
namespace
core
7
{
8
namespace
battle
9
{
16
enum struct
TurnAction
: std::uint8_t {
Fight
= 0,
Switch
= 1,
Item
= 2,
Run
= 3 };
17
18
}
// namespace battle
19
}
// namespace core
20
21
#endif
core
Core classes and functionality for both the editor and game.
Definition:
Conversation.hpp:15
core::battle::TurnAction
TurnAction
Represents an action that a battler may take on their turn.
Definition:
TurnAction.hpp:16
core::battle::TurnAction::Item
@ Item
core::battle::TurnAction::Switch
@ Switch
core::battle::TurnAction::Run
@ Run
core::battle::TurnAction::Fight
@ Fight
Generated on Sun Aug 18 2024 22:16:51 for Peoplemon by
1.9.1