Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
WildPeoplemon.hpp File Reference
#include <BLIB/Serialization.hpp>
#include <Core/Peoplemon/OwnedPeoplemon.hpp>
#include <cstdint>

Go to the source code of this file.

Classes

struct  core::pplmn::WildPeoplemon
 Template struct to generate OwnedPeoplemon for random encounters. More...
 
struct  bl::serial::SerializableObject< core::pplmn::WildPeoplemon >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::pplmn
 Collection of classes and enums pertaining to Peoplemon themselves.
 
 bl
 
 bl::serial