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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Graphics.hpp>
#include <BLIB/Resources.hpp>
#include <BLIB/Serialization.hpp>
#include <BLIB/Util/ImageStitcher.hpp>
#include <Core/Maps/Tile.hpp>
#include <SFML/Graphics.hpp>
#include <optional>
#include <string>
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | core::map::Tileset |
Stores the collection of images and animations used by Tiles in a Map. More... | |
struct | bl::serial::SerializableObject< core::map::Tileset > |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::map | |
Collection of classes responsible for loading, editing, rendering, and updating maps. | |
bl | |
bl::serial | |