Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Tileset.hpp File Reference
#include <BLIB/Graphics.hpp>
#include <BLIB/Resources.hpp>
#include <BLIB/Serialization.hpp>
#include <BLIB/Util/ImageStitcher.hpp>
#include <Core/Maps/Tile.hpp>
#include <SFML/Graphics.hpp>
#include <optional>
#include <string>
#include <unordered_map>

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Classes

class  core::map::Tileset
 Stores the collection of images and animations used by Tiles in a Map. More...
 
struct  bl::serial::SerializableObject< core::map::Tileset >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::map
 Collection of classes responsible for loading, editing, rendering, and updating maps.
 
 bl
 
 bl::serial