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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <cstdint>
#include <string>
#include <utility>
Go to the source code of this file.
Classes | |
struct | core::pplmn::TypeUtil |
Contains a collection of helper methods for types. More... | |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::pplmn | |
Collection of classes and enums pertaining to Peoplemon themselves. | |
Enumerations | |
enum class | core::pplmn::Type : std::uint8_t { core::pplmn::None = 0 , core::pplmn::Normal = 0x1 << 0 , core::pplmn::Intelligent = 0x1 << 1 , core::pplmn::Funny = 0x1 << 2 , core::pplmn::Athletic = 0x1 << 3 , core::pplmn::Quiet = 0x1 << 4 , core::pplmn::Awkward = 0x1 << 5 , core::pplmn::PartyAnimal = 0x1 << 6 } |
Represents a type that a move or Peoplemon can be. Types may be combined. More... | |
Functions | |
Type | core::pplmn::operator& (Type l, Type r) |
Binary AND for Type values. More... | |
Type | core::pplmn::operator| (Type l, Type r) |
Binary OR for Type values. More... | |