Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
BattleState.hpp File Reference
#include <Core/Battles/Battle.hpp>
#include <Core/Events/BagMenu.hpp>
#include <Core/Events/PeoplemonMenu.hpp>
#include <Core/Systems/Systems.hpp>
#include <Game/States/State.hpp>

Go to the source code of this file.

Classes

class  game::state::BattleState
 This game state does all battling. When the battle is complete it will pop itself from the engine state stack, returning the game to its previous state. More...
 

Namespaces

 game
 Parent namespace for all functionality unique to the game.
 
 game::state
 Parent namespace for all engine states implemented by the game.