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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <Core/Battles/Battle.hpp>
#include <Core/Events/BagMenu.hpp>
#include <Core/Events/PeoplemonMenu.hpp>
#include <Core/Systems/Systems.hpp>
#include <Game/States/State.hpp>
Go to the source code of this file.
Classes | |
class | game::state::BattleState |
This game state does all battling. When the battle is complete it will pop itself from the engine state stack, returning the game to its previous state. More... | |
Namespaces | |
game | |
Parent namespace for all functionality unique to the game. | |
game::state | |
Parent namespace for all engine states implemented by the game. | |