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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Resources.hpp>
#include <BLIB/Serialization.hpp>
#include <Core/Items/Id.hpp>
#include <cstdint>
#include <string>
#include <variant>
#include <vector>
Go to the source code of this file.
Classes | |
class | core::file::Conversation |
Stores a conversation that an NPC or trainer can have with the player. More... | |
class | core::file::Conversation::Node |
Building block of conversations. A conversation is a tree of nodes and each node is an action that happens in the conversation. More... | |
struct | core::file::Conversation::Node::Item |
struct | bl::serial::SerializableObject< core::file::Conversation::Node::Item > |
struct | bl::serial::SerializableObject< core::file::Conversation::Node > |
struct | bl::serial::SerializableObject< core::file::Conversation > |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::file | |
Collection of data classes that provide saving and loading of different game file formats. | |
bl | |
bl::serial | |