Definition at line 77 of file Snow.cpp.
◆ DescriptorSets
◆ GlobalShaderPayload
◆ ContainsTransparency
constexpr bool bl::pcl::RenderConfigMap< Snowflake >::ContainsTransparency = true |
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staticconstexpr |
◆ CreateRenderPipeline
constexpr bool bl::pcl::RenderConfigMap< Snowflake >::CreateRenderPipeline = true |
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staticconstexpr |
◆ EnableDepthTesting
constexpr bool bl::pcl::RenderConfigMap< Snowflake >::EnableDepthTesting = true |
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staticconstexpr |
◆ FragmentShader
constexpr const char* bl::pcl::RenderConfigMap< Snowflake >::FragmentShader = bl::rc::Config::ShaderIds::Fragment2DSkinnedLit |
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staticconstexpr |
◆ PipelineId
◆ RenderPassIds
constexpr std::initializer_list<std::uint32_t> bl::pcl::RenderConfigMap< Snowflake >::RenderPassIds |
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staticconstexpr |
Initial value:=
bl::pcl::RenderConfigDefaults<Snowflake>::RenderPassIds
Definition at line 83 of file Snow.cpp.
◆ Topology
constexpr VkPrimitiveTopology bl::pcl::RenderConfigMap< Snowflake >::Topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST |
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staticconstexpr |
◆ VertexShader
constexpr const char* bl::pcl::RenderConfigMap< Snowflake >::VertexShader = "Resources/Shaders/Particles/snowflake.vert.spv" |
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staticconstexpr |
The documentation for this struct was generated from the following file: