Peoplemon  0.1.0
Peoplemon 3 game source documentation
game::state::PeoplemonMenu Member List

This is the complete list of members for game::state::PeoplemonMenu, including all inherited members.

activate(bl::engine::Engine &engine) overridegame::state::PeoplemonMenuvirtual
Context typedefgame::state::PeoplemonMenu
create(core::system::Systems &systems, Context ctx, int outNow=-1, int *chosen=nullptr, core::item::Id item=core::item::Id::None)game::state::PeoplemonMenustatic
deactivate(bl::engine::Engine &engine) overridegame::state::PeoplemonMenuvirtual
name() const overridegame::state::PeoplemonMenuvirtual
State(core::system::Systems &systems, bl::engine::StateMask::V mask)game::state::Stateprotected
systemsgame::state::Stateprotected
update(bl::engine::Engine &, float dt, float) overridegame::state::PeoplemonMenuvirtual
~PeoplemonMenu()=defaultgame::state::PeoplemonMenuvirtual
~State()=defaultgame::state::Statevirtual