Peoplemon  0.1.0
Peoplemon 3 game source documentation
game::state::NewGame Member List

This is the complete list of members for game::state::NewGame, including all inherited members.

activate(bl::engine::Engine &engine) overridegame::state::NewGamevirtual
create(core::system::Systems &systems)game::state::NewGamestatic
deactivate(bl::engine::Engine &engine) overridegame::state::NewGamevirtual
name() const overridegame::state::NewGamevirtual
State(core::system::Systems &systems, bl::engine::StateMask::V mask)game::state::Stateprotected
systemsgame::state::Stateprotected
update(bl::engine::Engine &engine, float dt, float) overridegame::state::NewGamevirtual
~NewGame()=defaultgame::state::NewGamevirtual
~State()=defaultgame::state::Statevirtual