Peoplemon  0.1.0
Peoplemon 3 game source documentation
game::state::BagMenu Member List

This is the complete list of members for game::state::BagMenu, including all inherited members.

activate(bl::engine::Engine &) overridegame::state::BagMenuvirtual
Context typedefgame::state::BagMenu
create(core::system::Systems &systems, Context ctx, core::item::Id *result=nullptr, int outNow=-1, int *chosenPeoplemon=nullptr, bool *unpause=nullptr)game::state::BagMenustatic
deactivate(bl::engine::Engine &) overridegame::state::BagMenuvirtual
name() const overridegame::state::BagMenuvirtual
State(core::system::Systems &systems, bl::engine::StateMask::V mask)game::state::Stateprotected
systemsgame::state::Stateprotected
update(bl::engine::Engine &, float dt, float) overridegame::state::BagMenuvirtual
~BagMenu()=defaultgame::state::BagMenuvirtual
~State()=defaultgame::state::Statevirtual