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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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This is the complete list of members for core::system::Entity, including all inherited members.
Entity(Systems &owner) | core::system::Entity | |
spawnAnimation(std::uint8_t level, const glm::vec2 &position, const std::string &gfx, map::Map &map) | core::system::Entity | |
spawnCharacter(const map::CharacterSpawn &spawn, map::Map &map) | core::system::Entity | |
spawnGeneric(std::uint8_t level, const glm::i32vec2 &tiles, bool collidable, const std::string &gfx, map::Map &map) | core::system::Entity | |
spawnItem(const map::Item &item, map::Map &map) | core::system::Entity |