Peoplemon  0.1.0
Peoplemon 3 game source documentation
core::system::Clock Member List

This is the complete list of members for core::system::Clock, including all inherited members.

Clock(Systems &owner)core::system::Clock
now() constcore::system::Clock
observe(const event::GameSaveInitializing &save) overridecore::system::Clockvirtual
observe(const event::GameSaveLoaded &load) overridecore::system::Clockvirtual
set(const Time &time)core::system::Clock
~Clock()=defaultcore::system::Clockvirtual