Peoplemon  0.1.0
Peoplemon 3 game source documentation
core::system::AI Member List

This is the complete list of members for core::system::AI, including all inherited members.

addBehavior(bl::ecs::Entity entity, const file::Behavior &behavior)core::system::AI
AI(Systems &owner)core::system::AI
makeFollowPath(bl::ecs::Entity entity, const file::Behavior::Path &path)core::system::AI
makeSpinning(bl::ecs::Entity entity, file::Behavior::Spinning::Direction dir)core::system::AI
makeStanding(bl::ecs::Entity entity, bl::tmap::Direction dir)core::system::AI
makeWander(bl::ecs::Entity entity, unsigned int radius)core::system::AI
moveToPosition(bl::ecs::Entity entity, const bl::tmap::Position &dest)core::system::AI
removeAi(bl::ecs::Entity ent)core::system::AI
~AI()=defaultcore::system::AIvirtual