Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::map::Light > Struct Reference

#include <Light.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::map::Light >:

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, core::map::Light, std::uint16_t > radius
 
SerializableField< 2, core::map::Light, sf::Vector2i > position
 
SerializableField< 3, core::map::Light, sf::Vector3i > color
 

Detailed Description

Definition at line 48 of file Light.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::map::Light >::SerializableObject ( )
inline

Definition at line 53 of file Light.hpp.

Member Data Documentation

◆ color

SerializableField<3, core::map::Light, sf::Vector3i> bl::serial::SerializableObject< core::map::Light >::color

Definition at line 51 of file Light.hpp.

◆ position

SerializableField<2, core::map::Light, sf::Vector2i> bl::serial::SerializableObject< core::map::Light >::position

Definition at line 50 of file Light.hpp.

◆ radius

SerializableField<1, core::map::Light, std::uint16_t> bl::serial::SerializableObject< core::map::Light >::radius

Definition at line 49 of file Light.hpp.


The documentation for this struct was generated from the following file: