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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <Event.hpp>
Public Types | |
using | E = core::map::Event |
Public Member Functions | |
SerializableObject () | |
Public Attributes | |
SerializableField< 1, E, core::map::Event::Trigger > | trigger |
SerializableField< 2, E, sf::Vector2i > | position |
SerializableField< 3, E, sf::Vector2i > | areaSize |
SerializableField< 4, E, std::string > | script |
using bl::serial::SerializableObject< core::map::Event >::E = core::map::Event |
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inline |
SerializableField<3, E, sf::Vector2i> bl::serial::SerializableObject< core::map::Event >::areaSize |
SerializableField<2, E, sf::Vector2i> bl::serial::SerializableObject< core::map::Event >::position |
SerializableField<4, E, std::string> bl::serial::SerializableObject< core::map::Event >::script |
SerializableField<1, E, core::map::Event::Trigger> bl::serial::SerializableObject< core::map::Event >::trigger |