Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::NPC > Struct Reference

#include <NPC.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::NPC >:

Public Types

using N = core::file::NPC
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, N, std::string > nameField
 
SerializableField< 2, N, std::string > animField
 
SerializableField< 3, N, std::string > conversationField
 
SerializableField< 4, N, core::file::BehaviorbehaviorField
 

Detailed Description

Definition at line 142 of file NPC.hpp.

Member Typedef Documentation

◆ N

using bl::serial::SerializableObject< core::file::NPC >::N = core::file::NPC

Definition at line 143 of file NPC.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::NPC >::SerializableObject ( )
inline

Definition at line 150 of file NPC.hpp.

Member Data Documentation

◆ animField

SerializableField<2, N, std::string> bl::serial::SerializableObject< core::file::NPC >::animField

Definition at line 146 of file NPC.hpp.

◆ behaviorField

SerializableField<4, N, core::file::Behavior> bl::serial::SerializableObject< core::file::NPC >::behaviorField

Definition at line 148 of file NPC.hpp.

◆ conversationField

SerializableField<3, N, std::string> bl::serial::SerializableObject< core::file::NPC >::conversationField

Definition at line 147 of file NPC.hpp.

◆ nameField

SerializableField<1, N, std::string> bl::serial::SerializableObject< core::file::NPC >::nameField

Definition at line 145 of file NPC.hpp.


The documentation for this struct was generated from the following file: