Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::GameSave::TrainerPointers > Struct Reference

#include <GameSave.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::GameSave::TrainerPointers >:

Public Types

using T = core::file::GameSave::TrainerPointers
 
using D = std::unordered_set< std::string >
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, T, D * > defeated
 

Detailed Description

Definition at line 287 of file GameSave.hpp.

Member Typedef Documentation

◆ D

using bl::serial::SerializableObject< core::file::GameSave::TrainerPointers >::D = std::unordered_set<std::string>

Definition at line 289 of file GameSave.hpp.

◆ T

Definition at line 288 of file GameSave.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::GameSave::TrainerPointers >::SerializableObject ( )
inline

Definition at line 293 of file GameSave.hpp.

Member Data Documentation

◆ defeated

SerializableField<1, T, D*> bl::serial::SerializableObject< core::file::GameSave::TrainerPointers >::defeated

Definition at line 291 of file GameSave.hpp.


The documentation for this struct was generated from the following file: