Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::GameSave::ClockPointers > Struct Reference

#include <GameSave.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::GameSave::ClockPointers >:

Public Types

using C = core::file::GameSave::ClockPointers
 
using T = core::system::Clock::Time
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, C, T * > time
 

Detailed Description

Definition at line 275 of file GameSave.hpp.

Member Typedef Documentation

◆ C

Definition at line 276 of file GameSave.hpp.

◆ T

using bl::serial::SerializableObject< core::file::GameSave::ClockPointers >::T = core::system::Clock::Time

Definition at line 277 of file GameSave.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::GameSave::ClockPointers >::SerializableObject ( )
inline

Definition at line 281 of file GameSave.hpp.

Member Data Documentation

◆ time

SerializableField<1, C, T*> bl::serial::SerializableObject< core::file::GameSave::ClockPointers >::time

Definition at line 279 of file GameSave.hpp.


The documentation for this struct was generated from the following file: