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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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This is the complete list of members for core::file::GameSave, including all inherited members.
clock | core::file::GameSave | |
editorSave() | core::file::GameSave | |
filename(const std::string &saveName) | core::file::GameSave | static |
GameSave() | core::file::GameSave | |
interaction | core::file::GameSave | |
listSaves(std::vector< GameSave > &result) | core::file::GameSave | static |
load() | core::file::GameSave | |
loadFromFile(const std::string &sourceFile) | core::file::GameSave | static |
operator<(const GameSave &rhs) const | core::file::GameSave | |
player | core::file::GameSave | |
remove() const | core::file::GameSave | |
saveGame(const std::string &name) | core::file::GameSave | static |
saveName | core::file::GameSave | |
saveTime | core::file::GameSave | |
scripts | core::file::GameSave | |
trainers | core::file::GameSave | |
useLocalData() | core::file::GameSave | |
world | core::file::GameSave |