Peoplemon  0.1.0
Peoplemon 3 game source documentation
core::component::Renderable Member List

This is the complete list of members for core::component::Renderable, including all inherited members.

animLength() constcore::component::Renderable
animSrccore::component::Renderable
createFromAnimation(bl::engine::Engine &engine, bl::ecs::Entity entity, bl::rc::Scene *scene, const std::string &path)core::component::Renderablestatic
createFromFastMoveAnims(bl::engine::Engine &engine, bl::ecs::Entity entity, bl::rc::Scene *scene, const std::string &path)core::component::Renderablestatic
createFromMoveAnims(bl::engine::Engine &engine, bl::ecs::Entity entity, bl::rc::Scene *scene, const std::string &path)core::component::Renderablestatic
createFromSprite(bl::engine::Engine &engine, bl::ecs::Entity entity, bl::rc::Scene *scene, const std::string &path)core::component::Renderablestatic
getTransform()core::component::Renderableinline
notifyMoveState(bl::tmap::Direction dir, bool moving, bool running)core::component::Renderable
Renderable()core::component::Renderable
runSrccore::component::Renderable
setAngle(float angle)core::component::Renderable
setHidden(bool hide)core::component::Renderable
system::Render classcore::component::Renderablefriend
triggerAnim(bool loop)core::component::Renderable
walkSrccore::component::Renderable