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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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This is the complete list of members for core::battle::view::PlayerMenu, including all inherited members.
beginTurn() | core::battle::view::PlayerMenu | |
chooseMoveToForget() | core::battle::view::PlayerMenu | |
choosePeoplemonMidTurn(bool fromFaint, bool fromRevive) | core::battle::view::PlayerMenu | |
handleInput(input::EntityControl input, bool ignoreDebounce) | core::battle::view::PlayerMenu | |
init(bl::rc::scene::CodeScene *scene) | core::battle::view::PlayerMenu | |
PlayerMenu(bl::engine::Engine &engine, bool canRun) | core::battle::view::PlayerMenu | |
ready() const | core::battle::view::PlayerMenu | |
refresh() | core::battle::view::PlayerMenu | |
render(bl::rc::scene::CodeScene::RenderContext &ctx) | core::battle::view::PlayerMenu | |
selectedAction() const | core::battle::view::PlayerMenu | |
selectedItem() const | core::battle::view::PlayerMenu | |
selectedMove() const | core::battle::view::PlayerMenu | |
selectedPeoplemon() const | core::battle::view::PlayerMenu | |
setPeoplemon(int i, const pplmn::BattlePeoplemon &ppl) | core::battle::view::PlayerMenu |