Peoplemon  0.1.0
Peoplemon 3 game source documentation
core::battle::Battler Member List

This is the complete list of members for core::battle::Battler, including all inherited members.

actionSelected() constcore::battle::Battler
activePeoplemon()core::battle::Battler
Battler()core::battle::Battler
canFight() constcore::battle::Battler
canSwitch() constcore::battle::Battler
chosenAction() constcore::battle::Battler
chosenItem() constcore::battle::Battler
chosenMove() constcore::battle::Battler
chosenPeoplemon() constcore::battle::Battler
getBroCount() constcore::battle::Battler
getFirstXpEarner() constcore::battle::Battler
getNextXpEarnerIndex(int ci)core::battle::Battler
getPriority() constcore::battle::Battler
getSubstate()core::battle::Battler
getSubstate() constcore::battle::Battler
init(std::vector< core::pplmn::BattlePeoplemon > &&team, std::unique_ptr< BattlerController > &&controller)core::battle::Battler
isHost() constcore::battle::Battler
name() constcore::battle::Battler
notifyTurnBegin()core::battle::Battler
notifyTurnEnd()core::battle::Battler
outNowIndex() constcore::battle::Battler
peoplemon()core::battle::Battler
pickAction()core::battle::Battler
pickPeoplemon(bool fromFaint, bool reviveOnly)core::battle::Battler
prizeMoney() constcore::battle::Battler
refresh()core::battle::Battler
removeItem(item::Id item)core::battle::Battler
resetXpEarners()core::battle::Battler
selectRandomPeoplemon() constcore::battle::Battler
setActivePeoplemon(unsigned int index)core::battle::Battler
shouldContinue() constcore::battle::Battler
startChooseToContinue()core::battle::Battler
xpEarnerCount() constcore::battle::Battler