9 content = bl::gui::Box::create(bl::gui::LinePacker::create(bl::gui::LinePacker::Vertical));
10 content->pack(bl::gui::Label::create(
"Credits editor will go here"));
All classes and functionality used for implementing the game editor.
Owns all primary systems and a reference to the engine.
virtual void update(float dt) override
Does nothing.
Credits(core::system::Systems &systems)
Construct a new Credits page.
Base class for all editor pages.
bl::gui::Box::Ptr content