Peoplemon  0.1.0
Peoplemon 3 game source documentation
MapRender.hpp
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1 #ifndef EDITOR_EVENTS_MAPRENDER_HPP
2 #define EDITOR_EVENTS_MAPRENDER_HPP
3 
10 namespace editor
11 {
12 namespace event
13 {
19 struct MapRenderStarted {};
20 
27 
28 } // namespace event
29 } // namespace editor
30 
31 #endif
All classes and functionality used for implementing the game editor.
Definition: Tile.hpp:11
Fired when a map rendering is started.
Definition: MapRender.hpp:19
Fired when a map rendering is complete.
Definition: MapRender.hpp:26