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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Engine/System.hpp>
#include <BLIB/Serialization.hpp>
#include <BLIB/Util/NonCopyable.hpp>
#include <Core/Events/GameSave.hpp>
#include <iomanip>
#include <ostream>
Go to the source code of this file.
Classes | |
class | core::system::Clock |
Simple time keeping systems. Tracks in game time and date based on real elapsed play time. More... | |
struct | core::system::Clock::Time |
Simple struct representing a point in time. More... | |
struct | bl::serial::SerializableObject< core::system::Clock::Time > |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::system | |
Namespace containing core game systems shared between the game and the editor. | |
bl | |
bl::serial | |