Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Clock.hpp File Reference
#include <BLIB/Engine/System.hpp>
#include <BLIB/Serialization.hpp>
#include <BLIB/Util/NonCopyable.hpp>
#include <Core/Events/GameSave.hpp>
#include <iomanip>
#include <ostream>

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Classes

class  core::system::Clock
 Simple time keeping systems. Tracks in game time and date based on real elapsed play time. More...
 
struct  core::system::Clock::Time
 Simple struct representing a point in time. More...
 
struct  bl::serial::SerializableObject< core::system::Clock::Time >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::system
 Namespace containing core game systems shared between the game and the editor.
 
 bl
 
 bl::serial