![]() |
Peoplemon
0.1.0
Peoplemon 3 game source documentation
|
#include <BLIB/Render/Scenes/CodeScene.hpp>
#include <Core/Battles/Commands/Animation.hpp>
#include <Core/Battles/Commands/Command.hpp>
#include <Core/Battles/Commands/Message.hpp>
#include <Core/Battles/View/MessagePrinter.hpp>
#include <Core/Battles/View/MoveAnimation.hpp>
#include <Core/Battles/View/PeoplemonAnimation.hpp>
#include <Core/Battles/View/PlayerMenu.hpp>
#include <Core/Battles/View/StatBoxes.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Graphics/RenderTarget.hpp>
#include <queue>
Go to the source code of this file.
Classes | |
class | core::battle::BattleView |
This is the top level class for rendering battles. It takes commands and state from a BattleController and updates itself independently of battle logic. More... | |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::battle | |
Collection of classes used for peoplemon battling. | |